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	<id>http://pevent.org/index.php?action=history&amp;feed=atom&amp;title=League_of_Legends_World_Championship</id>
	<title>League of Legends World Championship - Revision history</title>
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	<updated>2026-06-10T00:54:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://pevent.org/index.php?title=League_of_Legends_World_Championship&amp;diff=407&amp;oldid=prev</id>
		<title>221.120.97.26: Created page with &quot;The &#039;&#039;&#039;League of Legends World Championship&#039;&#039;&#039; (commonly abbreviated as &#039;&#039;&#039;Worlds&#039;&#039;&#039;) is the annual professional tournament hosted by &#039;&#039;&#039;Riot Games&#039;&#039;&#039; for the multiplayer online battle arena (MOBA) video game &#039;&#039;League of Legends&#039;&#039;. It represents the pinnacle of competitive &#039;&#039;League of Legends&#039;&#039; play, bringing together the best teams from various regions across the globe to compete for the title of world champion, the Summoner’s Cup, and multi-million-dollar prize pools...&quot;</title>
		<link rel="alternate" type="text/html" href="http://pevent.org/index.php?title=League_of_Legends_World_Championship&amp;diff=407&amp;oldid=prev"/>
		<updated>2025-09-25T07:04:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;League of Legends World Championship&amp;#039;&amp;#039;&amp;#039; (commonly abbreviated as &amp;#039;&amp;#039;&amp;#039;Worlds&amp;#039;&amp;#039;&amp;#039;) is the annual professional tournament hosted by &amp;#039;&amp;#039;&amp;#039;Riot Games&amp;#039;&amp;#039;&amp;#039; for the multiplayer online battle arena (MOBA) video game &amp;#039;&amp;#039;League of Legends&amp;#039;&amp;#039;. It represents the pinnacle of competitive &amp;#039;&amp;#039;League of Legends&amp;#039;&amp;#039; play, bringing together the best teams from various regions across the globe to compete for the title of world champion, the Summoner’s Cup, and multi-million-dollar prize pools...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;League of Legends World Championship&amp;#039;&amp;#039;&amp;#039; (commonly abbreviated as &amp;#039;&amp;#039;&amp;#039;Worlds&amp;#039;&amp;#039;&amp;#039;) is the annual professional tournament hosted by &amp;#039;&amp;#039;&amp;#039;Riot Games&amp;#039;&amp;#039;&amp;#039; for the multiplayer online battle arena (MOBA) video game &amp;#039;&amp;#039;League of Legends&amp;#039;&amp;#039;. It represents the pinnacle of competitive &amp;#039;&amp;#039;League of Legends&amp;#039;&amp;#039; play, bringing together the best teams from various regions across the globe to compete for the title of world champion, the Summoner’s Cup, and multi-million-dollar prize pools.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
First held in &amp;#039;&amp;#039;&amp;#039;2011&amp;#039;&amp;#039;&amp;#039;, the World Championship has grown into one of the largest and most prestigious esports events in the world. It serves as the final event of the competitive &amp;#039;&amp;#039;League of Legends&amp;#039;&amp;#039; season, following a year-long circuit of regional leagues such as the &amp;#039;&amp;#039;&amp;#039;LCK (South Korea)&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;LPL (China)&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;LEC (Europe)&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;LCS (North America)&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The tournament typically features:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;24 teams&amp;#039;&amp;#039;&amp;#039; (number varies depending on format changes)&lt;br /&gt;
* Representation from major and minor regions&lt;br /&gt;
* Multi-stage competition including &amp;#039;&amp;#039;&amp;#039;Play-Ins&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Group Stage&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Knockouts&amp;#039;&amp;#039;&amp;#039;, and the &amp;#039;&amp;#039;&amp;#039;Finals&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The winning team is awarded the &amp;#039;&amp;#039;&amp;#039;Summoner’s Cup&amp;#039;&amp;#039;&amp;#039;, a massive trophy weighing over 70 pounds, alongside championship rings and prestige in the global esports community.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Origins (2011–2013) ===&lt;br /&gt;
&lt;br /&gt;
* The first World Championship took place at &amp;#039;&amp;#039;&amp;#039;DreamHack Summer 2011&amp;#039;&amp;#039;&amp;#039; in Jönköping, Sweden, with an audience of around 200 attendees and a $100,000 prize pool.&lt;br /&gt;
* By 2013, the event had grown dramatically, with the finals at the &amp;#039;&amp;#039;&amp;#039;Staples Center&amp;#039;&amp;#039;&amp;#039; in Los Angeles selling out in under an hour and attracting millions of online viewers.&lt;br /&gt;
&lt;br /&gt;
=== Global Expansion (2014–2018) ===&lt;br /&gt;
&lt;br /&gt;
* Riot Games adopted a &amp;#039;&amp;#039;&amp;#039;traveling format&amp;#039;&amp;#039;&amp;#039;, hosting Worlds in different countries each year (e.g., South Korea, China, Europe, and the United States).&lt;br /&gt;
* In 2017, Worlds achieved a record peak viewership of over &amp;#039;&amp;#039;&amp;#039;60 million concurrent viewers&amp;#039;&amp;#039;&amp;#039;, cementing its place in mainstream esports history.&lt;br /&gt;
&lt;br /&gt;
=== Modern Era (2019–Present) ===&lt;br /&gt;
&lt;br /&gt;
* The tournament has been increasingly compared to traditional sporting mega-events like the &amp;#039;&amp;#039;&amp;#039;FIFA World Cup&amp;#039;&amp;#039;&amp;#039; or the &amp;#039;&amp;#039;&amp;#039;Olympics&amp;#039;&amp;#039;&amp;#039;, in terms of cultural impact and production value.&lt;br /&gt;
* The 2020 edition, held in Shanghai during the COVID-19 pandemic, featured a hybrid format with strict health protocols and a live audience for the finals.&lt;br /&gt;
&lt;br /&gt;
== Format ==&lt;br /&gt;
The format has evolved over time, but generally consists of:&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Play-In Stage&amp;#039;&amp;#039;&amp;#039; – Lower-seeded regional teams compete for spots in the group stage.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Group Stage&amp;#039;&amp;#039;&amp;#039; – Teams are split into groups, competing in round-robin matches.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Knockout Stage&amp;#039;&amp;#039;&amp;#039; – A single-elimination bracket featuring the top teams.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Finals&amp;#039;&amp;#039;&amp;#039; – The last two teams battle for the Summoner’s Cup.&lt;br /&gt;
&lt;br /&gt;
Prize pools have expanded significantly, often exceeding &amp;#039;&amp;#039;&amp;#039;$6 million&amp;#039;&amp;#039;&amp;#039;, with a portion crowdfunded via in-game cosmetic sales.&lt;br /&gt;
&lt;br /&gt;
== Cultural Impact ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Music &amp;amp; Performances&amp;#039;&amp;#039;&amp;#039;: Each year, Worlds debuts an &amp;#039;&amp;#039;&amp;#039;official theme song&amp;#039;&amp;#039;&amp;#039;, performed by artists ranging from Imagine Dragons to Lil Nas X. Opening ceremonies feature elaborate augmented reality (AR) showcases and live performances.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Viewership&amp;#039;&amp;#039;&amp;#039;: Worlds is consistently one of the &amp;#039;&amp;#039;&amp;#039;most-watched esports events globally&amp;#039;&amp;#039;&amp;#039;, with audiences surpassing tens of millions across Twitch, YouTube, and regional platforms.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Legacy&amp;#039;&amp;#039;&amp;#039;: Winning Worlds immortalizes teams and players in esports history, with legendary names like &amp;#039;&amp;#039;&amp;#039;T1 (formerly SK Telecom T1)&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Invictus Gaming&amp;#039;&amp;#039;&amp;#039; standing out as champions.&lt;br /&gt;
&lt;br /&gt;
== Notable Champions ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;T1 (SK Telecom T1)&amp;#039;&amp;#039;&amp;#039; – The most successful organization in Worlds history, led by star player &amp;#039;&amp;#039;&amp;#039;Faker&amp;#039;&amp;#039;&amp;#039;, with multiple titles (2013, 2015, 2016, 2023).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Samsung Galaxy / DAMWON Gaming (DWG KIA)&amp;#039;&amp;#039;&amp;#039; – Key South Korean teams with strong international success.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Chinese Champions&amp;#039;&amp;#039;&amp;#039; – Invictus Gaming (2018), FunPlus Phoenix (2019), and EDward Gaming (2021) showcased the rise of the LPL.&lt;br /&gt;
&lt;br /&gt;
== Legacy ==&lt;br /&gt;
The League of Legends World Championship has become a &amp;#039;&amp;#039;&amp;#039;cultural phenomenon&amp;#039;&amp;#039;&amp;#039;, not just within esports but also in broader entertainment. Its mix of competitive intensity, global representation, and massive production has made it a flagship event that continues to push the boundaries of digital sports.&lt;/div&gt;</summary>
		<author><name>221.120.97.26</name></author>
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